I spent 20 minutes thinking I didn’t solve a puzzle only to find out that the solution gave no feedback, only to realize I must have gotten it the first time. This is especially noticed when a puzzle gives little feedback or remains interactive after you solve it, leaving you wondering if you actually got the intended solution. At times these more involved puzzles can be frustrating to deal with. While at moments it may feel like a puzzle is too hard it is quite likely that you are just overlooking a clue needed to solve it.Įasier puzzles might ask you to do something simple like click or move a button, but harder puzzles might have you calculating cardinal directions without a compass. In terms of difficulty they cover a broad range. I do not recommend doing this as you will skip sections of the story.įor the most part, as you progress through the different levels the puzzles feel distinct and refreshing. If you’re stuck, or just want a change of scenery, the game will allow you to unlock the next biome and play the levels out of sequence. The amount of orbs needed to open the exit to the next biome can vary from three to five. The stars and orbs you collect allow you to unlock the door to get off of the current island and make the next one visible. From there your goal is to meet cool folks, look for hints, collect stars and solve puzzles. When you enter each area, you’ll watch a short cutscene and then be let loose. Within each area, your objective is to use the controls (LB, RB & D-Pad) to rotate & move the biome in order to solve puzzles and locate hidden objects.
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You may even find yourself returning to earlier biomes because you discovered how to solve a secret in a later level! Every level has our main character making friends and meeting strange people or creatures who help him move along his journey. Each is drastically different from the last, and hides its own mysteries. His memories are hazy but one thing pervades his consciousness - he needs to escape and go home.ĭuring the course of the game, you explore six different biomes. When you gain control in the game he is an old man and mentions he’s been stuck there over 30 years. In the opening moments of the game, you see his plane flying erratically and falling toward the ground. Our story centers around a young man who gets trapped in - surprise! - the Bermuda Triangle. Down in Bermuda is a 3D puzzle adventure from developer Yak & Co, a small studio who also created the clever espionage puzzle game Agent A.